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NPC Generator

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Advanced [show]


Heward Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is dressed in earthy colors with a black and brown handkerchief worn on his left side. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He now owns his own business.

Motivation: To be a Hunter again.

Flaws: Shy, Hedonist. Bonds: Poor, Job. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Heward Barclay, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Carlisle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: He hates giants. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has passion for adventuring and risk

Bonds: Poor, Attractive, Enemies, Adventurer, Criminal record. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Carlisle, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and grey handkerchief worn on his right side. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He got into the Bather business at a young age. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bather

Voice: American accent

Attributes [hide]

Arnold Alston, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 11 (+0)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Fiery yellow corundum (1200 gp).


Social Check DCs


Cory Ryley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His golden hair is knotted and matted. His brown eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of goblins once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Enemies. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Cory Ryley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Tatum, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown cloak. He keeps his long blonde hair kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Hugh will drive conversation. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Disease, Selfish. Bonds: Family, Rich. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Hugh Tatum, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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