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NPC Generator

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Advanced [show]


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His long white hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Miller, but he was a colossal failure. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To be a Miller again; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Disease, Shy, Lazy. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Gunter Gladstone, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His brown hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Hunter business at a young age. He helped his mother out around the business and became quite the natural. He struck the Hunter job and began his own company from there.

Motivation: Expand his business.

Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Rutherford, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)10 (+0) 15 (+2)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Amethyst (130 gp). Emerald (800 gp). Eye agate (4 gp). 1 Banded mail. 1 Buckler. 1 Breastplate.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He keeps his black hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his father was called into army service. A gifted student he started as a Actor, but he got bored and became a Tanner. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Family. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Trym Barton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 6 (-2)15 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Giant, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Alby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a tight fitting black shirt and pants. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Further expansion of business; and money/treasure

Flaws: Antagonistic. Bonds: Religious, Adventurer, Job, Rich. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Geoffrey Alby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2700 sp.


Social Check DCs


John Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light green in addition to tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away.

Ideals: Athletic. Flaws: Depressed, Hedonist, Disease. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

John Dalton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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