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NPC Generator

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Advanced [show]


Rolf Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man dresses in black turtlenecks beneath a green coat with brown slacks. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a plains tribe. A gifted student he started as a Engraver, but he got bored and became a Fortune-teller. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Joker, Opinionated. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Rolf Brandon, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 6 (-2)9 (-1)
Skills Intimidation +1, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Weston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Gardener business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Gardener job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Nature, Job, Family. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Weston, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 6 (-2)17 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 13000 cp.


Social Check DCs


Guy Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy white hair. He has a dull look in his gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Crown-heir father left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son.

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Family. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Guy Huckabee, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 15 (+2)5 (-3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Conrad Conway, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a small hat. His eyes, though not visible through his cowl, are gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic, Opinionated. Bonds: Attractive, Slave, Criminal record. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Conway, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)3 (-4) 10 (+0)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a robe, a symbol of magic around his neck, and a kukri on his belt. His left leg appears badly burned and disfigured. He has white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Gomory Benson, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills Insight +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs

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