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NPC Generator

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Advanced [show]


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to orcs. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Assassin; and he would like to get married and retire

Flaws: Ugly, Depressed. Bonds: Has a crush, Poor, Enemies. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Aldous Stanton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Stealth -2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of pickaxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling green eyes.

Personality: He will rave to anyone who will listen. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Ernest Conway, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Adelard Soames, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown Stetson hat and brown clothes. He sports a long blonde beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor, Guardian, Job. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Adelard Soames, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Everard Stanley, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: The child of northern immigrants he idolized his father. In his 17th year, his parents were killed by a dire rats raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Adelard Gentry, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 10 (+0)8 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp. Peridot (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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