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NPC Generator

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Advanced [show]


Randal Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears just a white suit. He is muscular with a powerful set of arms. His hair is white, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business.

Ideals: Disciplined. Bonds: Attractive, Job, Military, Criminal record. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Shelly, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a tan suit, black shirt, and tan tie. He has moderate length brown hair. He has several tiny topaz earrings on each ear.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Rolf was born the youngest of three triplets. After coming to the age of reason, Rolf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Gifted. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Rolf Colby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Zircon (20 gp). Amethyst (80 gp).


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to hide his balding. He has a dull look in his brown eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: To end his boredom.

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Cornish, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Darkwood Buckler.


Social Check DCs


Lance Payton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Cook, Lance learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Lance Payton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Red spinel (40 gp). Pink pearl (40 gp). Zircon (40 gp).


Social Check DCs


Richard Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a yellow suit. He has done his best to style his brown hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was born in the west, but his parents moved at a very young age to the east. His childhood dream was to be a Soapmaker, but he was a colossal failure. He has achieved small success as a Herbalist.

Motivation: Sabotage a competitor; and he wants to get laid

Ideals: Gifted. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Richard Gentry, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Insight +6, Stealth +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs

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