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Advanced [show]


Percival Compton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His skin is fair and his fingers are delicate and long. His silver hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Percival Compton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Superior lock.


Social Check DCs


Peter Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt. His silver hair is cut short. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off his debts.

Ideals: Fighting, Justice. Flaws: Shy, Antagonistic. Bonds: Nature. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Peter Windsor, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 17 (+3)12 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Azurite (4 gp). Amethyst (160 gp).


Social Check DCs


Balimaar Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He keeps his long red hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 4 years old his parents immigrated from the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and he is terrified, and will act out of fear

Flaws: PTSD, Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Balimaar Bristol, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Red garnet (120 gp). Smoky quartz (60 gp). Red-brown spinel (120 gp). 7 Acid flasks. 7 Acid flasks. 1 Thunderstones.


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Adventurer. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Clerebold Graeme, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Anselm Bradly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is renowned for his bright pastel suits and hats. He has a hunchback. His chestnut hair is braided into rings. This blue eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He now owns his own business.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Depressed, Mundane. Bonds: Job. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Anselm Bradly, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. Solid gold idol (800 gp).


Social Check DCs

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