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Gerard Leighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Passionate, Fighting. Bonds: Enemies, Adventurer. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Gerard Leighton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp. Red-brown spinel (130 gp). Freshwater pearl (16 gp).


Social Check DCs


Cory Wesley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: Cory was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cory Wesley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp. Chrysoprase (80 gp). Black pearl (400 gp). Star rose quartz (80 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear, and he perpetually has his ceremonial dagger ready. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Religious, Slave. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Trym Brandon, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Digby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light grey in addition to tight pants. He sports a flattop hair cut. He has amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: John was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Shy, Depressed. Bonds: Military, Nature. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

John Digby, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)12 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Shane Hornsby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears rags and sports a simple walking cane. His hair is long and white with streaks of red, and is pulled back with small violet clips. His beard is red, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter

Ideals: Joker, Impeccable. Flaws: Depressed. Bonds: Poor, Family, Job. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Shane Hornsby, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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