Bertram Landon, Male Human [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears professional attire. He has a small bristly mustache and wavy blonde hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.
History: Born in the south to a Shepherd, Bertram learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Impeccable. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Star rose quartz (30 gp). Brown-green garnet (80 gp). 1 Chain shirt. 1 Half-Plate.
Arnold Chester, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries tridents. He keeps his auburn hair in a flapper bob. He wears a mask on his face.
Personality: He is irascible and easily irritated. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Climber’s kit. 1 Good lock. 1 Simple lock.
Godfrey Westbrook, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a green armored body suit, with a simple white line shooting up and back down, and his gloved hand is found clutching a shield. He has dyed his greying silver hair a little too much giving a sharp silver color. He has violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Flaws: Antagonistic, Shy, Ugly. Bonds: Criminal record. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 cp.
Gunter Dudley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Junk Dealer, Gunter learned a great deal about his father's area of expertise. A gifted student he started as a Animal Trainer, but he got bored and became a Junk Dealer. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and retire the richest man in the north
Ideals: Entrepeneur, Joker. Flaws: Disease. Bonds: Job. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Adelard Ashton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his red hair well, parting it to the right. He has amber eyes and a green hat with a tan feather.
Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Adelard studied abroad. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Religious. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 4000 sp. Jet (160 gp). Amber (160 gp). 1 Minor magic item.
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