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Advanced [show]


Don Oakes, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right leg appears badly burned and disfigured. His chestnut hair is cut jaggedly and amateurishly. His blue eyes peer out from beneath his Stetson yellow hat.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Don hails from a village terrorized by illithids. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Someone believes him a fraud; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Enemies, Job. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Don Oakes, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky white painted plate armor, he is not a threatening figure. He keeps his golden hair in a flapper bob. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Family, Rich, In love, Adventurer. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Conrad Quinton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Bertram Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white clothing when he does not wear armor. His silver hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Nature, Adventurer. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Bertram Tenley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries a battered hammer and tarnished monstrous two handed axe as well. His long white hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Tim Royal, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 13 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Rose (60 gp). Blue quartz (4 gp). 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Balimaar Alby, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is physically well-built. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Balimaar Alby, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)15 (+2) 10 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs

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