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NPC Generator

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Advanced [show]


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. This brown eyed easterner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Optimist. Bonds: Rich, Nature, In love, Attractive. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Lance Altham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Shy. Bonds: Has a crush. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Gunter Windsor, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is dressed in earthy colors with a brown and green handkerchief worn on his right side. He has a hunchback. He wears a feathered hat to cover his moderate length red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He moved out south to avoid the crime he committed. He has since lost track of the people in his past.

Motivation: Further expansion of business; and to reunite with his absent father

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Criminal record, Job. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Manfred Atherton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Ryley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. He is physically well-built. His hair is blonde and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His father raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Antagonistic. Bonds: Job, Nature, Slave, Has a crush. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Ryley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Blue quartz (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Racist. Bonds: Adventurer, Rich, Job. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Godfrey Beitz, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs

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