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NPC Generator

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Advanced [show]


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Doesn't want to be a Mason and was forced into it by his family.

Flaws: Depressed, Shy, Disease. Bonds: Family. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Gerald Myerscough, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 17 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


John Carlton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Mundane, Shy. Bonds: Attractive, Religious, Mentor. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

John Carlton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Anthony Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with blue stripes complete with hood. He is bald on top and has large chestnut tufts of hair around his ears. He has brown eyes and a black hat with a blue feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Performer, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Anthony Spaulding, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Heward Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man has a large black mantle and cape that has been intricately interwoven into his brown robe. He keeps his black hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Artistic. Flaws: Addict, Fearful. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Heward Kenley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Henry Davenport, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he tends to wear a large tan jacket. His long chestnut hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Henry Davenport, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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