Charles Whitby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has no hair. His amber eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. By chance he met his brother recently and the two have been together since.
Motivation: He has comitted a past crime that haunts him to this day; and an old rival family wants him found
Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 400 gp. 1 Holy water. 1 Holy water.
Hugh Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a moderate pudge and is not very fit. He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with music.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down
Ideals: Opinionated, Artistic. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Beggar
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Hunter Dryden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ernest Snowdon, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears brown painted combat armor at almost all times. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp.
Don Chatham, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His long auburn hair reaches down to his waist. His blue eyes peer out from beneath his deerstalker green hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to prove his worth to the world
Ideals: Athletic. Flaws: Cynical, Impulsive, Disease, Insomniac. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!