Hubert Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His hair is greying and his face has many wrinkles. He has violet eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Hubert was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Hubert and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Mason
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Dustin Sherwood, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He is an amazing painter.
History: Born to a Bellfounder, his mother struggled to pay the bills. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4000 sp.
Odo Tickle, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His skin is fair and his fingers are delicate and long. He wears a deerstalker hat to cover his moderate length auburn hair. He has several tiny emerald earrings on each ear.
Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Job, Family. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Milton, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. With bright blonde hair and a scraggly beard. He has several tiny topaz earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Onyx (60 gp). 1 Half-Plate. 1 Half-Plate.
Raymond Bradly, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel tunic with yellow highlights, and long brown pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his brown hair to look like a famous performer. His ears are large.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 6 years.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Body Guard
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: Fiery yellow corundum (400 gp). 1 Silver holy symbol.
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