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Advanced [show]


Roland Blyth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears green painted combat armor at almost all times. His brown hair is knotted and matted. He has brown eyes and a green hat with a grey feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Opinionated, Philantrophist. Flaws: Antagonistic, Racist. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Roland Blyth, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Ogden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with grey highlights, and long pastel pants that bunch up around his shoes. He wears a colorful flower in his black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Lance hails from a village terrorized by illithids. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Enemies, Mentor. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Lance Ogden, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Richard Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of falchions on his belt, each one with a emerald on the hilt. His hair is blonde and very short. His violet unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Bowyer father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Richard Tindall, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Deep green spinel (150 gp). Coral (150 gp).


Social Check DCs


John Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small green hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, John studied abroad. While studying, he fell in love. They married and had a daughter. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Religious, In love. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

John Atterton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Roland Ogden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair, while still mostly chestnut, has prominent grey streaks. His face is scarred and worn.

Personality: Roland hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He receives visions of the future at random moments

History: The child of a Jeweler, who enjoyed hunting, Roland was taken on many hunting expeditions. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Roland Ogden, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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