Drogo Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling hazel eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Glassblower, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has worked as a Actor like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Bonds: Attractive, Job, Poor. Occupation: Actor
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Geoffrey Wentworth, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His chestnut hair is greasy and uncared for. His eyes are gray and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Geoffrey was born the youngest of three triplets. A freak accident while working with his Sellsword father left him crippled. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 22000 sp. 1 Minor magic item.
Dustin Barlow, Male Human [Permalink]
Personal [hide]
Description: A 6'3" northern man, he is typically in his Mason uniform. His white hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: Amber (70 gp). Alexandrite (300 gp). Silver pearl (70 gp).
Frederick Hale, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is black and very short. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a minor phobia of water and hates getting wet.
History: He got into the Soapmaker business at a young age. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: To be a Ruler again; and nothing but the best is good enough for him
Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. 1 Bullseye lantern.
Thomas Hornsby, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a faded coat and loose pants complete with small hat. His skin is also unnaturally pale. He has a very tight haircut. His eyes are gray.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Map Maker business at a young age. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and to be a fisher again
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2 Alchemist’s fire. 3 Tanglefoot bags.
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