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NPC Generator

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Advanced [show]


Ralf Blackwood, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of swords on his belt, each one with a jet on the hilt. His black hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ralf was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Ralf Blackwood, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the west his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Attractive, Job, Poor. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Aldous Skelton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Citrine (70 gp). Deep blue spinel (500 gp). Smoky quartz (70 gp). 1 Silk rope. 1 Healer’s kit.


Social Check DCs


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He has a large blue mantle and cape that has been intricately interwoven into his black robe, and his gloved hand is found clutching a shortbow. His blonde hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Richard was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Architect. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Poor, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Richard Hornsby, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)5 (-3) 15 (+2)7 (-2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Adam Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky green painted plate armor. His long chestnut hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence, Gifted, Artistic. Flaws: Disease. Bonds: Slave. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Adam Stratford, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 9 (-1)9 (-1)
Skills History +6, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 34000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Geoffrey Dumph, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: When he was but 4 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He left for the south, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Geoffrey Dumph, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)14 (+2) 9 (-1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs

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