Randal Stanton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a brown tunic with violet highlights, and long blue pants that bunch up around his shoes. His blonde hair is greasy and uncared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.
History: He comes from a rich northern family. A freak accident while working with his Brewer father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a crush on the local Brewer; and he would like to get married and retire
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Rich, Guardian, Has a crush. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Roger Cotton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses like a well dressed Carpenter does. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Carpenter and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and to be a guard again
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Chad Langley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a tight fitting tan shirt and pants, marred by teas. His brown hair is heavily combed to the right. His blue eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He became a Bellfounder soon after.
Motivation: Expand his business; and to be a shipwright again
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 cp. 1 Minor magic item.
Dustin Ramsay, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light green in addition to tight pants. His golden hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He inherited the family business which he has now maintained for 14 years.
Motivation: To prove his worth to the world; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Silk rope. 1 Masterwork manacles.
Alex Churchill, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His red hair is heavily combed to the right. He has gleaming, smiling brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. Some 3 years later his spouse died after the birth of his son. Heartbroken, Alex never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is a bit of a kleptomaniac; and further expansion of business
Flaws: Shy. Bonds: In love, Mentor, Job, Criminal record. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1700 sp. 1 Half-Plate. 1 Chain shirt.
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