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NPC Generator

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Advanced [show]


Guy Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, marred by teas. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.

Personality: He is very quiet and rarely speaks above a whisper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Shy, Insane. Bonds: Criminal record, Nature. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Guy Hayhurst, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His golden hair is styled in orderly dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Fletcher, Roger learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is wracked by social anxiety; and to be a dyer again

Ideals: Disciplined, Impeccable. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Blakeley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Lewis Milton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He pushes his goals aggressively. He is also a coward if confronted.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Family, Slave. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Lewis Milton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Chad Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Servant

Voice: Tuts and clicks tongue

Attributes [hide]

Chad Gresham, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lance Eastoft, Male Human [Permalink]

Personal [hide]

Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are likewise violet. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also is a firm believer in the manly ideal.

History: Born to a Spice Merchant, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Flaws: Selfish, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Lance Eastoft, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs

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