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NPC Generator

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Advanced [show]


Ralf Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue costume with the symbols of his god on his torso. His moppish auburn hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 5 years old his parents immigrated from the west. Ralf was born on a far western forest where he grew up under the tutelage of his mother, an expert Seamstress. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Addict, Shy. Bonds: Military, Immigrant, Job. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Ralf Coombs, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +0, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. Rhodochrosite (8 gp).


Social Check DCs


Frederick Milton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large blue mantle and cape that has been intricately interwoven into his red robe. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west his family was never financially stable. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism. Flaws: Ugly. Bonds: Slave, Poor, Nature. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Frederick Milton, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 10 (+0)19 (+4)
Skills Deception +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Richard Breeden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His silver hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: He got into the Shoemaker business at a young age. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Shoemaker.

Motivation: To be a Mayor again; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Richard Breeden, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barkeep. He carries a battered scythe and tarnished mace as well. He wears a top hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small desert village. Cursed with unlife at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Anselm Lancaster, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adam Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. He has wavy golden hair. His fierce green eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Adam has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Slave, Has a crush. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Adam Wellington, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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