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NPC Generator

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Advanced [show]


Reynard Browning, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He wears a top hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Blacksmith in town.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Blacksmith like his mother before him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Bonds: Rich, Immigrant, Attractive, Job, Nature. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Reynard Browning, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 90 pp.


Social Check DCs


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Mason uniform. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henry took refuge in the large cave and found the beat up warhammer and armor he uses now. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Nature. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Charlton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and dresses in grey turtlenecks beneath a green coat with red slacks. His golden hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Hugh Bradshaw, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Conrad Harper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a grey and blue handkerchief worn on his left side and is in decent physical shape. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Conrad enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Military. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Harper, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Peyton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large pastel jacket. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Passionate, Artistic. Bonds: Adventurer, Rich, Religious. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Gerald Peyton, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)11 (+0) 9 (-1)18 (+4)
Skills Deception +6, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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