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NPC Generator

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Advanced [show]


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. He sports a flattop hair cut. He has gray eyes and a black hat with a green feather.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Gerard Pinkerton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Baker, Rolf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Job. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Rolf Altham, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp.


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a red and brown robe with the hood down. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. Anthony was born on a far northern forest where he grew up under the tutelage of his mother, an expert Bricklayer. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Anthony Wentworth, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his longsword ready. He has a long chestnut beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Wymar Marley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)15 (+2) 16 (+3)6 (-2)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Hematite (8 gp). Fire opal (600 gp). Blue star sapphire (600 gp). 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Odo Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple blue line shooting up and back down. His golden hair is singed and shortened. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Odo Rutherford, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 700 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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