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Advanced [show]


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear red pants and tee shirts. He keeps his long auburn hair kept up in a rat tail. His eyes are hazel.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and many drow want him driven away

Flaws: Insane, Addict, Ugly. Bonds: Enemies, Nature. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Lance Hartford, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item.


Social Check DCs


Peter Elton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Peter Elton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Kyle Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. His hair is chestnut, silky, and of moderate length. He has a dull look in his gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Kyle Gentry, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)7 (-2) 7 (-2)15 (+2)
Skills Religion +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Robert Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large blue jacket. His white hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Joker, Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Heiser, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Trym York, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His long black hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a island tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's looking for his big break; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, In love, Nature. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Trym York, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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