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NPC Generator

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Advanced [show]


Rolf Bing, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. His chestnut hair is greasy and uncared for. His brown unseeing eyes seem to look past you.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Rolf studied abroad. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Rolf Bing, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. 1 Simple lock.


Social Check DCs


Solomon Clayton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Solomon Clayton, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Simon Ridley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he tends to wear a grey poncho over his likewise colored trousers and shirt. His long auburn hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and he is content

Flaws: Insane, Shy, Disease, Mundane. Bonds: Nature. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Simon Ridley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a tight fitting blue shirt and pants. His hair is auburn and curly. His brown unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: The child of a Tanner, who enjoyed hunting, Anselm was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Anselm Livingstone, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gerald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. His silver hair is lengthy. His gray eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: The child of a Junk Dealer, who enjoyed hunting, Gerald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Secretive, Selfish. Bonds: Nature, Family. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Brownrigg, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. White pearl (150 gp). White pearl (150 gp).


Social Check DCs

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