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NPC Generator

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Advanced [show]


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a colorful flower in his auburn hair. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a criminal king-pin and mafia family His mother took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Artistic. Bonds: Attractive, Family, Criminal record, Nature. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Gilbert Hadleigh, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills Deception +1, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp. 1 Average lock. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Lance Blyth, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a red scarf. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His silver hair has been sun bleached extensively. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a necromancer, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal music training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Mentor. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Lance Blyth, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. Amethyst (70 gp). Red garnet (70 gp). White pearl (70 gp). 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a brown and green robe with the hood down. His hair is short and golden. His gray eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Military, Adventurer. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Trym Brady, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Chrysoberyl (80 gp). Red spinel (80 gp). Carnelian (50 gp).


Social Check DCs


Simon Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Has a crush, Rich. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Simon Lindsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Clerebold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a yellow and tan robe with the hood down. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Fletcher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Gifted. Flaws: Forgetful. Bonds: Poor, Job, Criminal record. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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