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NPC Generator

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Advanced [show]


Odo Jacobs, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears professional attire. He has wavy golden hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: Odo was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Persistence. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Odo Jacobs, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)17 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Manfred Stratford, Male Human [Permalink]

Personal [hide]

Description: This man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his trident, and sports empty pouches on his belt. His hair is short and auburn. His eyes are hazel and catlike.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Manfred hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Flaws: Impulsive. Bonds: Has a crush, Adventurer, Enemies. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Manfred Stratford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Bernard Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and prefers to wear black pants and tee shirts. His left hand appears badly burned and disfigured. His tied-back hair is red. His violet eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Shy, Addict. Bonds: Military, Religious. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Bernard Gentry, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp. Silver pearl (130 gp). Carnelian (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Beckwith, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His silver hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and money/treasure

Flaws: Ugly, Antagonistic, Fearful. Bonds: Military, Rich. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Nicholas Beckwith, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears professional attire. His blonde hair is smooth and relatively long. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Robert's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the east

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Robert Graeme, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Banded mail.


Social Check DCs

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