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Simon Clayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Optimist. Flaws: Fearful, Disease, Addict. Bonds: Rich, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Simon Clayden, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aldous Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. He wears his brown hair down. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Human culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Aldous Braxton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 9 (-1)15 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Red garnet (50 gp).


Social Check DCs


Arnold Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has dyed his greying black hair a little too much giving a sharp black color. His amber unseeing eyes seem to look past you.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Bowyer, who enjoyed hunting, Arnold was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Blythe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Robert Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries tridents. His tied-back hair is auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a xeno-phobe, disliking non-Humans.

History: Robert was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Persistence. Flaws: Insane, Racist. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Enfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)7 (-2) 15 (+2)11 (+0)
Skills Perception +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Tourmaline (60 gp). Red-brown spinel (60 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Thomas Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. This gray eyed northerner is not easily forgotten.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Religious. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Thomas Lindsay, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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