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NPC Generator

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Advanced [show]


William Haley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and he perpetually has his greataxe ready. His long golden hair reaches down to his waist. His eyes are likewise brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Farmer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Rich, Military, Job. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

William Haley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Chad Wakefield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears violet trousers with white and green striped suspenders. He wears various colorful collared shirts. His golden hair is cut short. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: To prove his worth to the world; and his religion dominates his actions

Flaws: Disease, Impulsive. Bonds: Military, Immigrant. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Wakefield, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Cory Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His blonde hair, when down, is lengthy. His eyes are brown and beady.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Cory Prescott, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Landon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a tight fitting brown shirt and pants. He has a hunchback. His hair, while still mostly black, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Gomory Landon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His brown hair is braided into rings. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of gnolls once and for all.

History: Drogo was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has drifted from career to career and currently works as a Assassin.

Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg

Flaws: Terse. Bonds: Attractive, Enemies, Job. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Hornsby, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)18 (+4) 17 (+3)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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