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NPC Generator

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Advanced [show]


Geoffrey Peyton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a green suit. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he is greedy

Flaws: Disease, Depressed. Bonds: Military, Rich, Attractive. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Geoffrey Peyton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. Amber (70 gp). Obsidian (15 gp). Moonstone (80 gp). 3 Tanglefoot bags.


Social Check DCs


Miles Snowdon, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears rags and sports a simple walking cane. His white hair and beard is wavy and long. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with poetry.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his poetry dream.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Miles Snowdon, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Arnold Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shortbow on his belt. He has a moderate pudge and is not very fit. His red hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Dutch accent

Attributes [hide]

Arnold Darby, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 17 (+3)10 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Raymond Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with white stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.

History: When he was but 4 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Rich, Family. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Raymond Stanton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Moss agate (16 gp). 2 Holy water. 2 Holy water. 1 Smokesticks. 1 Thunderstones.


Social Check DCs


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a green armored body suit, with a simple violet line shooting up and back down. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: John lived on a farm with his mother, near the main road leading to a nearby town. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

John Staurheim, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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