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NPC Generator

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Advanced [show]


Lance Colby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He has a large green mantle and cape that has been intricately interwoven into his black robe. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: A deep hatred of drow; and revenge

Ideals: Joker. Flaws: Shy, Ugly, Addict. Bonds: Enemies. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Lance Colby, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 10 (+0)6 (-2)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3100 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Anthony Clive, Male Human [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with blue slacks. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is short and golden. His gray eyes are passionate and lively.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants revenge against giants; and someone believes him a fraud

Flaws: Impulsive. Bonds: Rich, Enemies, Mentor, Job. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Anthony Clive, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His Stetson hat is riddled with cuts and holes. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Richard Wentworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills History +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Diggory Marlowe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His red hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Bonds: Immigrant, Religious, Poor, Adventurer. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Diggory Marlowe, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Gunter Darby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His long golden hair reaches down to his waist. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now owns his own business.

Motivation: Expand his business; and money/treasure

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Rich, Job. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Gunter Darby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)8 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden pearl (120 gp). Obsidian (6 gp).


Social Check DCs

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