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NPC Generator

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Advanced [show]


Nicholas Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple brown robe with green stripes complete with hood. He has shaved his head bald. His hazel unseeing eyes seem to look past you.

Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is afraid of women and trembles around them

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Servant and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Braxton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His auburn hair is smooth and relatively long. His green eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful wizard made him what he is. After coming to the age of reason, Manfred took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and nothing but the best is good enough for him

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Poor, Attractive, Mentor. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Manfred Milton, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is matted, messy, and big. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His job bores him to no end. He has decided to make it more interesting.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero

Flaws: Ugly, Terse. Bonds: Adventurer, Criminal record, Poor. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Gunter Eastaughffe, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He sports brown clothing, slightly heavier than average wear, and his gloved hand is found clutching a hand crossbow. With bright auburn hair and a scraggly beard. His blue eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Greedy, Depressed. Bonds: Religious, Family. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Ernest Wesley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. He has gleaming, smiling green eyes.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Wymar was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Wymar Winthrop, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)5 (-3) 12 (+1)15 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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