Richard Morley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has styled his golden hair well, parting it to the left. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Richard hails from a village terrorized by brigands. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He has set out to sabotage the competition.
Motivation: Expand his business; and a deep hatred of brigands
Ideals: Disciplined. Bonds: Attractive, Slave, Enemies, Job. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 39000 sp.
Shane Vance, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce green eyes like to dwell on things.
Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2900 sp.
Gomory Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his hand crossbow. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His green unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Butcher profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Butcher father left him crippled. He has worked as a Apothecary like his father before him.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Disease, Emotional, Mundane. Bonds: Job. Occupation: Apothecary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2800 sp.
Thomas Heiser, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green coat over a white low-cut shirt, and a feathered hat upon his head. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Thomas was born in the west. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and doesn't want to be a engraver and was forced into it by his family
Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Job, Family. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3000 cp.
Ralf Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a blonde handlebar mustache and slicked back blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has drifted from career to career and currently works as a Stylist.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 21000 cp. Carnelian (60 gp). 1 Minor magic item.
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