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Advanced [show]


Richard Hastings, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant brown.

Personality: Eccentric and domineering, Richard will drive conversation. Energy wise he seems alert and responsive.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Extrovert, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Richard Hastings, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Clapham, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears bulky pastel painted plate armor. His chestnut hair is knotted and matted. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Conrad Clapham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 7 (-2)18 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Heiser, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky black painted plate armor. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Sculptor, but he was a colossal failure. He now owns his own business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Wymar Heiser, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. This violet eyed southerner is not easily forgotten.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and money/treasure

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies, Rich. Occupation: Brewer

Voice: American accent

Attributes [hide]

Arnold Blankley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Anthony Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green cloak and cross-gartered red stockings. He wears a small hat to hide his balding. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Flaws: Shy, Fearful, Antagonistic, Greedy. Bonds: Rich. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Anthony Wedgwood, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)5 (-3) 16 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Freshwater pearl (7 gp). Violet garnet (800 gp). Alexandrite (800 gp).


Social Check DCs

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