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Advanced [show]


Don Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, yellow cloak. His chestnut hair, when down, is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a brigands raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Religious, Enemies. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Don Kimberley, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black pearl (500 gp). Blue star sapphire (800 gp). Zircon (80 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Gunter Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He is portly but not overly obese. He wears a top hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Ideals: Passionate, Philantrophist. Bonds: Rich, Criminal record, Has a crush. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Gunter Yeardley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)18 (+4) 13 (+1)8 (-1)
Skills History +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Amethyst (100 gp). Amethyst (100 gp). Fiery yellow corundum (500 gp). 1 Bullseye lantern. 1 Good lock. 1 Silk rope.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in earthy colors with a brown and green handkerchief worn on his right side. He wears a deerstalker hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: William was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: An old rival family wants him found; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

William Graham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Deighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a violet and black handkerchief worn on his right side. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Engraver in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He wants to get laid; and further expansion of business

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Job, Rich, Has a crush. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Cory Deighton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balimaar Alton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He has moderate length silver hair. His eyes are violet.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Balimaar studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted, Persistence. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Balimaar Alton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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