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Advanced [show]


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. He wears his blonde hair down. His eyes are a pleasant amber.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the south. Like his mother and his sister before him, after school he went straight into learning to become a Hunter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business.

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Immigrant, Job, In love. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Arnold Mitchell, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)18 (+4) 11 (+0)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. Tiger eye turquoise (12 gp). Carnelian (30 gp).


Social Check DCs


Hubert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan costume with the symbols of magic on his torso. His blonde hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Disciplined, Professionalism. Flaws: Racist. Bonds: Military. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Hubert Trowbridge, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Tourmaline (110 gp). Silver pearl (110 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Roger Beitz, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder. His whole body is exceptionally muscular. He has a silver handlebar mustache and slicked back silver hair. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Flaws: Impulsive. Bonds: Immigrant, Attractive, Family, Slave. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Roger Beitz, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Athletics +2, Intimidation +0
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple black robe with brown stripes complete with hood. With bright red hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Professionalism. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Deep blue spinel (400 gp). Peridot (60 gp). Chalcedony (60 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. His hair is always cut to a buzz. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Disciplined, Fighting, Extrovert. Bonds: Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Lance Marleigh, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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