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Advanced [show]


Rolf Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is short and golden. His fierce violet eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and to reunite with his absent mother

Ideals: Disciplined, Justice. Bonds: Nature, Family, Rich. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Middleton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 18 (+4)11 (+0)
Skills Athletics +3, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are amber and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: Wants to raise his children well; and further expansion of business

Flaws: Ugly, Disease. Bonds: Family, Job, Rich. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Ernest Morton, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Justice, Athletic. Flaws: Ugly, Secretive, Insomniac. Bonds: Adventurer. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Lance Ridley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Jade (120 gp). Lapis lazuli (6 gp).


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear red tank tops with tan pants. His brown hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Theobald hails from a village terrorized by illithids. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by illithids. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Theobald Tyndall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Aldous Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He has styled his silver hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Architect father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets.

Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive, Guardian. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Aldous Pickering, Male Human Fighter 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Performance +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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