Arnold Merton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a broad hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are blue.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Healer, his mother struggled to pay the bills. Cursed with vampirism at a very young age, Arnold has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by orcs. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Many orcs want him driven away.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Adam Fawcett, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a black handlebar mustache and slicked back black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Architect, but he was a colossal failure. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker, Logical. Flaws: Insane. Bonds: Military, Job. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Hourglass. 1 Bullseye lantern.
Aldous Bradford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He keeps his long silver hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west his family was never financially stable. His druidic abilities were realized during a raid on his village. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and nothing but the best is good enough for him
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 6 (-2) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple -1
Possessions: 1200 sp. 1 Banded mail. 1 Half-Plate.
Thomas Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is white and curly. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Joker, Fighting. Bonds: Attractive, Rich, Job. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 10000 cp. 1 Superior lock. 1 Masterwork Musical instrument. 1 Climber’s kit. 1 Crowbar.
Robert Nash, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet cloak and cross-gartered brown stockings. He has a long white beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of drow once and for all.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge.
Ideals: Athletic, Gifted, Artistic. Bonds: Attractive, Enemies. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.
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