Alexandre Barton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears tight fighting clothing, which leaves very little to the imagination. His red hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Alexandre hails from a village terrorized by dire rats. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Enemies, Family. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. Citrine (80 gp). Amethyst (110 gp). 1 Masterwork Light steel shield. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Roland Lester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Assassin does. His hair is auburn, silky, and of moderate length. His amber eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Merchant, but he was a colossal failure. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend.
Flaws: Disease, Antagonistic. Bonds: Job, Attractive, Adventurer. Occupation: Assassin
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Robert Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Frederick Shirley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. His hair is white and curly. His eyes are likewise amber.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Stableman for hire.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Justice. Flaws: Hedonist. Bonds: Nature, Job, Religious. Occupation: Stableman
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Carnelian (50 gp). Silver pearl (130 gp). Chalcedony (50 gp).
Ernest Rowley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His golden hair is slicked back into a classic pompadour. His eyes are likewise amber.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Rich, Slave. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Red garnet (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
