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NPC Generator

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Advanced [show]


Manfred Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears just a brown suit. His whole body is exceptionally muscular. He has styled his auburn hair well, parting it to the right. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Manfred was born the youngest of three triplets. A few years later when the south was not economically sound they moved to his current location. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Family. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Manfred Halsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)11 (+0) 18 (+4)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jocelyn Watson, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Selfish. Bonds: Attractive, Slave, Nature. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Watson, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 15 (+2)5 (-3)
Skills Acrobatics +4, Persuasion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Geoffrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spice Merchant does. He keeps his auburn hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Spice Merchant.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Logical. Bonds: Job, Religious, Mentor. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Geoffrey Wordsworth, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1700 sp.


Social Check DCs


Gilbert Kent, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears yellow trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has a hunchback. He keeps his golden hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record, Job. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Gilbert Kent, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)6 (-2) 14 (+2)15 (+2)
Skills Deception +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Geoffrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has the majority of his body covered in plate. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Forgetful. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Geoffrey Tyndall, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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