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NPC Generator

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Advanced [show]


Godfrey Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries a battered hammer and tarnished bow as well. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Eccentric and domineering, Godfrey will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Antagonistic. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Prescott, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Navigator profession.

History: He got into the Slave Trader business at a young age. While studying, he fell in love. They married and had a daughter. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Bonds: Job, In love, Adventurer. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Robert Bentley, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Religion +4, Stealth +1
Senses Passive Perception 10
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 24000 cp.


Social Check DCs


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a violet and blue handkerchief worn on his right side, and a wedding ring on his right hand. His silver hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Bookbinder. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Anselm was born on a far western plains where he grew up under the tutelage of his mother, an expert Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: In love, Job, Immigrant. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Anselm Marlee, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gomory Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is slicked back into a classic pompadour. His eyes are amber and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Shepherd, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Nature. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Gomory Tattersall, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Percival Wentworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His brown hair is drawn into a tight pony tail with a rose scrunchie. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of drow once and for all.

History: Percival hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Percival Wentworth, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp.


Social Check DCs

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