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NPC Generator

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Advanced [show]


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a sai. His auburn hair has been sun bleached extensively. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Ralf studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted. Bonds: Guardian, Adventurer, Rich, Job. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Ralf Benson, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)6 (-2) 14 (+2)16 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His silver hair is knotted and matted. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Junk Dealer. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Flaws: Ugly, Impulsive. Bonds: Adventurer, Job, Military. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Anthony Addington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 7 (-2)15 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Theobald studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Theobald Berkeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 18 (+4)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and golden. He has amber eyes and a white hat with a tan feather.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Born in the east his family was never financially stable. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Clapham, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Stealth +0
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2100 sp. 1 Masterwork Musical instrument.


Social Check DCs


Geoffrey Badger, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Geoffrey Badger, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 4 (-3)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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