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NPC Generator

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Advanced [show]


Alex Crawford, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats, and he perpetually has his monstrous two handed axe ready. His hair is brown and curly. His ears are large.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Alex Crawford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Pinkerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Wymar Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Chalcedony (30 gp). Onyx (30 gp). Rose (30 gp). 1 Crowbar.


Social Check DCs


Robert Remington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with tan pants. He carries a battered ceremonial dagger and tarnished falchion as well. His brown hair is slicked back into a classic pompadour. His brown eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Gifted. Flaws: Shy, Ugly. Bonds: Criminal record. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Robert Remington, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears pastel trousers with green and red striped suspenders. He wears various colorful collared shirts. His brown hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic. Bonds: Religious, Enemies, Adventurer. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Harper, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aldous Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length black hair. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Carpenter and found it very stressful. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Aldous Denholm, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs

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