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NPC Generator

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Advanced [show]


Bertram Kendall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many brigands want him driven away.

Flaws: Insomniac. Bonds: Criminal record, Enemies, Immigrant. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Bertram Kendall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 18 (+4)10 (+0)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 pp.


Social Check DCs


Anthony Livingstone, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and silver. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Bellfounder business at a young age. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Bather they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Bonds: Job, Enemies, Family. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Anthony Livingstone, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Geoffrey Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is portly but not overly obese. He keeps his black hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Mentor, Guardian, Adventurer. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Geoffrey Payton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Black opal (1200 gp). Blue star sapphire (1200 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Wymar Wellington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long golden hair reaches down to his waist. His eyes are hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Gifted, Fighting. Bonds: Mentor. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Wellington, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 8 (-1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1900 sp.


Social Check DCs


Aldous Yardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time, marred by beers. His red hair is knotted and matted. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Aldous will drive conversation. He has all his life been fascinated with music.

History: Born to a Butcher, his mother struggled to pay the bills. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Aldous Yardley, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. Golden pearl (130 gp). Red-brown spinel (130 gp). Red spinel (130 gp). 1 Average lock. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Backpack.


Social Check DCs

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