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NPC Generator

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Advanced [show]


Drogo Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With bright chestnut hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: Drogo was born with his father's beautiful face. Cursed with vampirism at a very young age, Drogo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed, Shy, Disease. Bonds: Attractive. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Drogo Blakely, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1000 sp.


Social Check DCs


Patrick Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length golden hair. His violet eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: Patrick was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Revenge; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Joker. Flaws: Fearful, Racist. Bonds: Attractive, Job, Enemies. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Patrick Cholmondeley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 15 (+2)18 (+4)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Gnoll, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Simon Stratford, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear brown tank tops with yellow pants. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a carpenter again

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Simon Stratford, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Bernard Digby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He keeps his long golden hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Digby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Ridley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Flaws: Disease, Insane. Bonds: Poor, Criminal record, Adventurer. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Geoffrey Ridley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Chain shirt. 1 Banded mail.


Social Check DCs

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