Conrad Kent, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright brown suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Addict, Antagonistic. Bonds: Slave, Rich, Criminal record, Adventurer. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Chad Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: A skeptical and narcissistic man, Chad's first love is himself. His second love is also himself. He works hard and plays hard.
History: Chad was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable. Flaws: Hedonist. Bonds: Attractive. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Gomory Watson, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. His green eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His mother raised him in a mountain cabin. His martial abilities were realized during a raid on his village. After months of barely getting by, Gomory managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp.
Gunter Shelley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries monstrous two handed axes. With a patchy white beard and wild white hair. He has blue eyes and a tan hat with a blue feather.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a criminal king-pin and mafia family He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable, Optimist, Artistic. Bonds: In love, Criminal record. Occupation: Soapmaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 20 pp.
Everard Cotton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Marshal. He has red hair. He is baby faced.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Human people; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Addict, Antagonistic, Racist. Bonds: Adventurer. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 16000 cp.
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