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NPC Generator

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Advanced [show]


Gilbert Spaulding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a white handlebar mustache and slicked back white hair. He has a dull look in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Flaws: Shy, Impulsive. Bonds: Immigrant, Mentor, Criminal record. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Gilbert Spaulding, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 17 (+3)8 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Barclay, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. He keeps his black hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Attractive, Job, Adventurer. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

Bertram Barclay, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His brown hair is still thick. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Farmer in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Farmer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Mentor. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Gerard Whitby, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Black pearl (600 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Peter Bristol, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He has wavy silver hair. His brown eyes peer out from beneath his feathered violet hat.

Personality: Calm and collected, he is a well trained Fisher. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the east, certain he would find work there.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Fighting, Joker. Bonds: Job, Adventurer, Immigrant. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Peter Bristol, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Burton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear flannel. He wears his blonde hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He uses divination through singing.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Gomory Burton, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)17 (+3) 10 (+0)19 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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