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NPC Generator

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Advanced [show]


Alexandre Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a nunchaku on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Fighting, Justice, Philantrophist. Bonds: Mentor, Guardian. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Alexandre Middleton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)13 (+1) 15 (+2)6 (-2)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear flannel. His red hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Richard studied abroad. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Cholmondeley, Male Human Fighter 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a hunchback. His hair is brown and very short. His blue eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: The child of a Shipwright, who enjoyed hunting, Anselm was taken on many hunting expeditions. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Selfish, Fearful. Bonds: Nature. Occupation: Server

Voice: Pirate accent

Attributes [hide]

Anselm Atterton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he is wearing a long, white, dusty cloak. He wears his brown hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerald was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Flaws: Secretive, Depressed. Bonds: Job, Attractive, Adventurer. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Gerald Alby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Roger Hartford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against gnolls; and he is a bit of a kleptomaniac

Flaws: Ugly, Emotional. Bonds: Poor, Enemies, Criminal record. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Roger Hartford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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