Lance Shirley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Lance was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
Randal Garfield, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. He has a long auburn beard with little hanging trinkets. His blue eyes peer out from beneath his Stetson tan hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants he idolized his father. Randal was born on a far northern plains where he grew up under the tutelage of his father, an expert Cook. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp. Alexandrite (900 gp). Banded agate (14 gp). Jasper (70 gp).
John Stanford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple grey robe with brown stripes complete with hood. He has a very tight haircut. His eyes are blue and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the south, but his parents moved at a very young age to the east. John was born on a far southern desert where he grew up under the tutelage of his father, an expert Banker. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Opinionated. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 cp.
Guy Dryden, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hugh Soames, Male Human [Permalink]
Personal [hide]
Description: He wears a red shirt with thin green vertical stripes and grey pants. He has shaved his head bald. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many giants want him driven away.
Ideals: Passionate, Artistic. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
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