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NPC Generator

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Advanced [show]


Frederick Prescott, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an entirely grey suit with tan socks and a vest with buckled shoes. His clothes are grease stained in places. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Frederick Prescott, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Banded agate (14 gp).


Social Check DCs


Peter Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Extrovert, Artistic. Flaws: Shy. Bonds: Religious. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Peter Shelley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear red pants and tee shirts. His white hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He became a Barkeep soon after.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Flaws: Shy. Bonds: Immigrant, Rich, Job, Religious. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Trym Tatum, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gomory Crawford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Bricklayer does, and is pretty ugly. His golden hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Crawford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Rolf Merton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. He wears his brown hair up. His thin eyebrows rest above his beady blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Rolf was born on a far northern mountains where he grew up under the tutelage of his father, an expert Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Stableman

Voice: American accent

Attributes [hide]

Rolf Merton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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