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NPC Generator

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Advanced [show]


Theobald Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. His white hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: He is extraordinarily eccentric. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many drow want him driven away; and he'd like to take his coworkers down a peg

Flaws: Insane, Shy. Bonds: Nature, Job, Enemies. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Copeland, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Burton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tan top hat and tan clothes. His whole body is exceptionally muscular. He sports a long red beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Drogo was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sailor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Addict, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Drogo Burton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moss agate (13 gp).


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of quarterstaffs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Mayor, William learned a great deal about his father's area of expertise. A gifted student he started as a Spy, but he got bored and became a Mayor. He has worked as a Mayor like his father before him.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Logical, Entrepeneur. Bonds: Guardian, Job. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

William Staurheim, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Perception +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Royal, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his chestnut hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Drogo Royal, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 20000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. His silver hair is lengthy and is close to two feet long. This amber eyed westerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Kyle was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Kyle never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Attractive, In love. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Kyle Clinton, Male Human Fighter 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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