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NPC Generator

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Advanced [show]


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan shirt with thin brown vertical stripes and green pants. His head has been shaved. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Mundane, Impulsive. Bonds: Poor. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Mori, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing green shirts, loose pants, and blazers most of the time. His auburn hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Theobald Moreno, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Red garnet (70 gp).


Social Check DCs


Gerald Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and expand his business

Ideals: Professionalism, Persistence. Flaws: Disease, Fearful. Bonds: Job. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Gerald Clayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. Rhodochrosite (9 gp). Lapis lazuli (9 gp). Lapis lazuli (9 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs


Gomory Davenport, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His brown hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Entrepeneur. Bonds: Job, Rich, Debt, Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Gomory Davenport, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Clerebold Kent, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Clerebold hails from a village terrorized by dire rats. His childhood dream was to be a Cook, but he was a colossal failure. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Revenge.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Enemies. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Kent, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 22000 cp.


Social Check DCs

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